Search found 218 matches

by Groove
Fri Feb 17, 2017 2:59 am
Forum: Maps \ Scripts \ Skins \ Configs
Topic: [skin] Skybox 1.41 with autoloader
Replies: 52
Views: 7652

Re: [skin] Skybox 1.41 with autoloader

perrinoia wrote:Ditto.

Can my old ass get a copy?
gimme a little time, i was gearing up for some kinda release at some point but there are still a few things i want to test

hopefully in the next week or 2 if the weather isn't too nice ;)
by Groove
Wed Feb 15, 2017 8:40 pm
Forum: Maps \ Scripts \ Skins \ Configs
Topic: [skin] Skybox 1.41 with autoloader
Replies: 52
Views: 7652

Re: [skin] Skybox 1.41 with autoloader

I guess I could of. I never really thought of that. Should have. This way I think is better though. If I ever decide to move away from the backdrops, or in some modifications of the backdrops I have made would work better if it was a separate entity. I do love the looks of the font on that config. ...
by Groove
Tue Feb 14, 2017 8:17 pm
Forum: Maps \ Scripts \ Skins \ Configs
Topic: [skin] Skybox 1.41 with autoloader
Replies: 52
Views: 7652

Re: [skin] Skybox 1.41 with autoloader

ohhhh heh with that config u could have just added the ring to the top right backdrop

that's what i used to do back when i used that config. even used that same radar ring! looks good!

these days i use a really basic setup

Image
by Groove
Mon Feb 13, 2017 2:07 am
Forum: Technical Assistance
Topic: Switching between soundpacks in 1.40
Replies: 3
Views: 1557

Re: Switching between soundpacks in 1.40

How do I make this work in 1.40? bindCommand(keyboard0, make, "numpad6", TO, "exec("5150.cs");"); bindCommand(keyboard0, make, "numpad3", TO, "exec("BigMonkey.cs");"); I first tried to switch manually, typing exec("BigMonkey.cs")...
by Groove
Sun Feb 12, 2017 10:24 pm
Forum: Maps \ Scripts \ Skins \ Configs
Topic: [skin] Skybox 1.41 with autoloader
Replies: 52
Views: 7652

Re: [skin] Skybox 1.41 with autoloader

radaring.png IMG_20161207_190446.jpg This might be a better image of what I'm asking for. I want to have the white outline with the perspective view. Any config I have seen with it takes advantage of ScriptGL to place the image over the MiniMap. I want to avoid using ScriptGL. The default MiniMap i...
by Groove
Mon Mar 14, 2016 6:20 pm
Forum: Screenshots and Videos
Topic: OZ vs LM Scrimmage Results 1
Replies: 88
Views: 9875

Re: OZ vs LM Scrimmage Results 1

like, i probably have all the important files (i have something liek 50 gigs of tribes crap at this point) but like, the whole stats db, all of the hudbot documentation and screenshots etc are gone as far as i can tell unless crow or rye has a backup (or if andrew has one somewhere and is willing to...
by Groove
Mon Mar 14, 2016 5:50 pm
Forum: Screenshots and Videos
Topic: OZ vs LM Scrimmage Results 1
Replies: 88
Views: 9875

Re: OZ vs LM Scrimmage Results 1

shit wait didn't rye or someone else rip a bunch of the tribes related sites including mine and floodyberry

i think it was rye but it's dead too, dammit! i'll message him on tw see if he still has it somewhere
by Groove
Mon Mar 14, 2016 5:16 pm
Forum: Screenshots and Videos
Topic: OZ vs LM Scrimmage Results 1
Replies: 88
Views: 9875

Re: OZ vs LM Scrimmage Results 1

I'm pretty sure OpenGL is the problem, though... Plus, I'm not a fan of the radar ping crosshair dot... Other than that, it looks good. yeah sounds like it iirc that screenshot is almost identical to andrews screenshot of 1.30 w/hudbot but i can't find it on andrews site now i swear it all the hudb...
by Groove
Mon Mar 14, 2016 1:01 pm
Forum: Screenshots and Videos
Topic: OZ vs LM Scrimmage Results 1
Replies: 88
Views: 9875

Re: OZ vs LM Scrimmage Results 1

at some point i made an 'oldschool' 1.41 config that runs pretty smooth, never uploaded it tho

Image