Search found 69 matches

by D4M45T3R
Thu Jan 22, 2015 8:26 pm
Forum: Maps \ Scripts \ Skins \ Configs
Topic: Latest anni weapon hud?
Replies: 37
Views: 3190

Re: Latest anni weapon hud?

i have that one and it only includes (beside base) few anni weps. what about the ones in script?
by D4M45T3R
Thu Jan 22, 2015 7:56 pm
Forum: Maps \ Scripts \ Skins \ Configs
Topic: Latest anni weapon hud?
Replies: 37
Views: 3190

Re: Latest anni weapon hud?

i checked the hud again and i noticed it includes only few icons, while there are plenty of weapons written in weaponsHud.acs script. where can i get the rest of them?
by D4M45T3R
Mon Jan 19, 2015 9:36 am
Forum: Maps \ Scripts \ Skins \ Configs
Topic: [Skin] Hq Base textures
Replies: 5
Views: 1360

Re: [Skin] Hq Base textures

looks great. how did u make comparison screenshots tho?
by D4M45T3R
Sun Jan 18, 2015 4:04 pm
Forum: Maps \ Scripts \ Skins \ Configs
Topic: Anni server selected player skins
Replies: 10
Views: 1449

Re: Anni server selected player skins

the problem is if enemies and teammates use same skin (base) then there is no point in having one. shouldnt there be an option for a player to choose if he wants to see normal skins like be vs. ds? i mean forcing players to see only custom or all same skins is just not right.
by D4M45T3R
Sun Jan 18, 2015 2:36 pm
Forum: Maps \ Scripts \ Skins \ Configs
Topic: Anni server selected player skins
Replies: 10
Views: 1449

Re: Anni server selected player skins

wow so many skins! so you can actually select which skin you want to use regardless of the team you are on? how am i supposed to make visibility skin :( is it possible to force skin w/ script from a client, because other games have that?
by D4M45T3R
Sun Jan 18, 2015 2:20 pm
Forum: Maps \ Scripts \ Skins \ Configs
Topic: [Script] LocalSpam
Replies: 18
Views: 1960

Re: [Script] LocalSpam

i dont hear any sounds tho
by D4M45T3R
Sun Jan 18, 2015 10:28 am
Forum: Maps \ Scripts \ Skins \ Configs
Topic: [Script] LocalSpam
Replies: 18
Views: 1960

Re: [Script] LocalSpam

there is not bind option to set it with the one that crow posted. perrinoias "re target" show up in bind menu but i don't hear any sounds.
by D4M45T3R
Sun Jan 18, 2015 8:30 am
Forum: Maps \ Scripts \ Skins \ Configs
Topic: Anni server selected player skins
Replies: 10
Views: 1449

Anni server selected player skins

im improving my visibility "pro" texture/skin pack, and as far as base ctf goes i edited BE (red) /DS (blue) skins to be more visible. the problem is i don't know how anni servers select player skins, because i've seen starwolf vs. base and also CoP skins. ideally i'd color them all only i...
by D4M45T3R
Fri Jan 16, 2015 1:37 pm
Forum: Maps \ Scripts \ Skins \ Configs
Topic: [Map] The Big Blue
Replies: 20
Views: 3322

Re: [Map] The Big Blue

and as far as i understood you, you changed sky texture to blue in your config & took screenshots. i might be wrong, but you can either have 1 color sky (like sh, canyoncrusade) or call textures from clientsided config (which will display texture the user is having in his own config) & if u ...
by D4M45T3R
Fri Jan 16, 2015 1:26 pm
Forum: Maps \ Scripts \ Skins \ Configs
Topic: [Map] The Big Blue
Replies: 20
Views: 3322

Re: [Map] The Big Blue

im not sure how are you supposed to color skies while making map, but clientside edits work this way: - UPPER GAP of the sky is controlled by changing TOP-LEFT pixel of the 1st sky texture - FOG is controlled by changing BOTTOM-LEFT pixel of the 1st sky texture - LOWER HALF of the sky is controlled ...