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by AnniDv6
Sun Dec 18, 2011 9:08 pm
Forum: Maps \ Scripts \ Skins \ Configs
Topic: Server 1/2 Map Pack updated.
Replies: 15
Views: 2279

Re: Server 1/2 Map Pack updated.

New map notes. UPDATED MAPS: --------------------------- The Valley - raised cap limit from 5 to 8 High_Pathway - added indoor turrets by flag, raised cap limit from 5 to 8 Roadkill - added inventory stations and several spawn points in the area beneath the base, added a team only teleport from bene...
by AnniDv6
Fri Dec 16, 2011 10:52 pm
Forum: Annihilation Server Complaints
Topic: map rotation
Replies: 6
Views: 1363

Re: map rotation

Yeah sadly so adding the DOX or Open Call 3 maps into the ctf rotation would kill a lot of nights when the server has a decent amount of people then switches to one of those maps and bam 5 people left. There are a lot of good new ctf maps though that will be added when owner gets around to adding th...
by AnniDv6
Fri Dec 16, 2011 4:52 pm
Forum: Annihilation Server Complaints
Topic: map rotation
Replies: 6
Views: 1363

Re: map rotation

New rotation + new maps soon should help this
by AnniDv6
Wed Dec 14, 2011 10:51 pm
Forum: General Discussions
Topic: Tribes Ascend
Replies: 4
Views: 1082

Tribes Ascend

New T:A topic. Tomorrow (December 15) Hi-Rez is adding a patch that is going to be removing hit scan weapons from the game and making them projectile based. They will also be adding more inheritance to all of the projectile weapons based on how fast you were flying when shot. How much the inheritanc...