Error upon start of Tribes

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Scarecrow{oz}
Posts: 76
Joined: Sat Apr 13, 2013 10:38 pm

Error upon start of Tribes

Post by Scarecrow{oz} »

Getting the message upon starting Tribes:

Internet connection error
Could not connect to any master server
verify internet connection

This started happening a couple weeks ago. The list of servers is only about 1/2 screen, and I dont see any active players but a few. Is there a change, or Tribes finally dead after 22 years?

Scarecrow
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KILROY
Posts: 1315
Joined: Sat Apr 05, 2014 8:59 pm
Location: Texas

Re: Error upon start of Tribes

Post by KILROY »

I'm not receiving that message. Mine's running fine. Might be the master server your using to connect with. I've always used bugs_ due to when Dynamix released Tribes, he bought the rights to host the master, but allowed others to host a master also, like Plasmatic, Kigen (for Europe services), etc.

Check to see which your using to connect with, and if it's not bugs_, you might want to add it and use it to see if your still receiving the same message:

Bugs_'s Master:

t1m1.pu.net:28000
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Synsilliusarian
Posts: 26
Joined: Fri Dec 23, 2016 8:05 pm

Re: Error upon start of Tribes

Post by Synsilliusarian »

I had this same error upon my return, using Fixious' classic 1.41 config.
I managed to fix it by deleting the original Tribes master server that-for some reason-was still included in the Master Servers list.

edit: If I recall correctly, it was t1m1.tribesmasterserver.com that I deleted
AnniDv6
Posts: 1032
Joined: Mon Dec 12, 2011 3:25 pm

Re: Error upon start of Tribes

Post by AnniDv6 »

// for 1.11/1.30 put at end of config/ServerPrefs.cs
// for 1.40/1.41 put at end of config/Server/ServerPrefs.cs
// also for 1.40 sp1 in config/Modules/sp1.acs.cs (or not.sp1.acs.cs) remove
// the line that starts with $Server::CurrentMaster
$Server::CurrentMaster = "0";
$Server::Master1 = "t1m1.pu.net:28000";
$Server::MasterAddressN0 = "t1m1.pu.net:28000";
$Server::MasterAddressN1 = "t1m2.pu.net:28000";
$Server::MasterAddressN2 = "t1m1.tribes1.co:28000";
$Server::MasterAddressN3 = "t1m2.lock-load.org:28000";
$Server::MasterAddressN4 = "t1m3.lock-load.org:28000";
$Server::MasterAddressN5 = "96.74.22.246:28000";
$Server::MasterName0 = "bugs_ primary";
$Server::MasterName1 = "bugs_ alternate";
$Server::MasterName2 = "kigen";
$Server::MasterName3 = "lock-load second";
$Server::MasterName4 = "lock-load third";
$Server::MasterName5 = "seattle";
$Server::numMasters = "1";
$Server::XLMasterN0 = "IP:52.188.16.233:28000";
$Server::XLMasterN1 = "IP:18.218.30.7:28000";
$Server::XLMasterN2 = "IP:198.50.214.196:28000";
$Server::XLMasterN3 = "IP:72.54.15.185:28000";
$Server::XLMasterN4 = "IP:72.54.15.111:28000";
$Server::XLMasterN5 = "IP:96.74.22.246:28000";
//plasmatic's server t1m1.tribes0.com is no longer responding
//lucas's (or001) server t1m1.tribesmasterserver.com is no longer responding
//creamofwheat's server 63.228.117.246 is no longer responding
//"seattle" is responding again
//two of lock-load's servers are responding again (t1m2 and t1m3)
//add second pu.net master server since we are starting to run low was 3 left now 4 left
//kigen's master is responding again
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Scarecrow{oz}
Posts: 76
Joined: Sat Apr 13, 2013 10:38 pm

Re: Error upon start of Tribes

Post by Scarecrow{oz} »

Thanks! I'll give it a try
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Scarecrow{oz}
Posts: 76
Joined: Sat Apr 13, 2013 10:38 pm

Re: Error upon start of Tribes

Post by Scarecrow{oz} »

Im still seeing the same results, even though i refreshed the ServerPrefs.cs with your suggestions.
Can you copy/paste your ServerPrefs.cs here, so I can just update mine with your settings?
Damn...
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KILROY
Posts: 1315
Joined: Sat Apr 05, 2014 8:59 pm
Location: Texas

Re: Error upon start of Tribes

Post by KILROY »

This happened once before and AnniDv6 found a working solution to this on the thread listed below. Scarecrow, you might want to give it a try.

http://www.br.thelandofoz.net/viewtopic ... erPrefs.cs
AnniDv6
Posts: 1032
Joined: Mon Dec 12, 2011 3:25 pm

Re: Error upon start of Tribes

Post by AnniDv6 »

Yeah I would say try manually entering it in game Options -> Network Tab. Delete all the old masters and then Click Add use:
Bugs_
t1m1.pu.net:28000

After you add the master try to go to the server browser and see if it starts refreshing. Open Tribes, Edit the Master, Then go to the Server Browser in that order. Let me know if it works I swear we need to make a default Config for Windows 7 and one for Windows 10 that people can just download and play with no hassles. Where's s_hift when you need him
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