Hmmm...

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DaRk
Posts: 1001
Joined: Sat Jul 27, 2013 4:22 pm
Location: ID, USA

Hmmm...

Post by DaRk »

Can't say I have seen this one before. I killed TribesPlayer by ramming him with the Interceptor. His body however, kept the flag and I could not return it. Only happened this one instance. :idkk:

https://i.imgur.com/pMm6uhK
assasin
Posts: 143
Joined: Sun Oct 05, 2014 9:51 am
Location: India

Re: Hmmm...

Post by assasin »

Never seen the flag in that position :popcorn
LMTribesPlayer
Posts: 16
Joined: Tue Jul 14, 2020 12:17 am

Re: Hmmm...

Post by LMTribesPlayer »

:coolio: haha :yahoo: good playing with you dark..
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KILROY
Posts: 1315
Joined: Sat Apr 05, 2014 8:59 pm
Location: Texas

Re: Hmmm...

Post by KILROY »

Interesting...DaRk, do you remember what map that was? Wonder if it would happen in another map? Did his body disappear, and then release the flag so you could return it, or did it have to auto return?
AnniDv6
Posts: 1031
Joined: Mon Dec 12, 2011 3:25 pm

Re: Hmmm...

Post by AnniDv6 »

Yeah, that's pretty crazy. There's actually no way to rotate a player like that even with code that's why we have never messed with having flying upside down players as funny as that would be. Even in the editor you simply can't rotate a player. The only time you see a player rotated like that it has to be from a predetermined animation. Like a death animation or a vehicle mount animation.
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