Client Crash

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Fixious
Posts: 475
Joined: Sat Nov 09, 2013 12:42 am

Client Crash

Post by Fixious »

Server crashed tonight around 1:06 am EST. Happened when an Air Base exploded. Map was BattleOfSterlingBridge.
Last edited by Fixious on Sat Oct 21, 2017 4:28 pm, edited 1 time in total.
AnniDv6
Posts: 1030
Joined: Mon Dec 12, 2011 3:25 pm

Re: Server Crash

Post by AnniDv6 »

I couldn't replicate this crash with the same version of the mod and on that map. The map has a pretty low visible and haze distance so we can rule that out. How many people were on, what version were you running and was there a bunch of stuff deployed on the airbase? After many maps played with the new air base explosions without crashes I think it's a lot more stable than the previous version, but sometimes if certain things are happening at the exact moment the server just can't take it and not every action has a console log so there are times where it's almost impossible to figure out why.
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Fixious
Posts: 475
Joined: Sat Nov 09, 2013 12:42 am

Re: Client Crash

Post by Fixious »

Here's the demo. There are a few items on the airbase but not a whole lot. Skip to 9:52. Several others crashed as well.

http://www.mediafire.com/file/985p9ww65 ... ixious.rec

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perrinoia
Site Admin
Posts: 3732
Joined: Sun Jul 01, 2012 7:18 pm

Re: Client Crash

Post by perrinoia »

You've implied that not ALL players crashed, which suggests that it was a graphical glitch.

There's 2 known ones that only effect openGL users, such as displaying images in the chat window and damaging multiple overlapping static shapes.

There's one that only effect software rendered clients; looking up at a flag.
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