sorry, most of my scripts these days are all kinda tied together thats why i haven't given one out in a while
Re: [ScriptGL] Bottom Print
Posted: Sat Jan 31, 2015 2:43 am
by Groove
should be moar like dis
Re: [ScriptGL] Bottom Print
Posted: Sat Jan 31, 2015 2:55 am
by DaJ4ck3L
YEA THAT WORKED PERFECT. YOU'RE THE MAN!!!!
oops caps lock, but ill leave it.
ps, if you have any other scriptgl goodies i take them. think im going to play around with it a bit more. that ScriptGL::StringDim function is exactly what i was looking for lol. now that it it's returning the proper value it looks much better.
lol and u caught me right on the connect. that sky looks ugly btw!!!
Re: [ScriptGL] Bottom Print
Posted: Sat Jan 31, 2015 3:45 am
by Groove
yeah be careful with ScriptGL::StringDim, it seriously rapes FPS
i had it updating every draw and it would take me down from 1000fps to 60, thats why i had to add that check in so it only did it if the message changes
took me forever to figure out which command was the culprit
also i think it gives wonky results for height - i used to get 0 for the height if i threw a bunch of requests at it
for scriptGL stuff, i'd say poke around T2013v2.zip, that was the latest scriptGL config i released and that's where i pulled gremote from
even stupid little things like the spinning cube animation in vcreditsgui can teach u a few tricks, and vGroove you can see how i do the sliders/buttons/toggles/mouse interaction
vhudmover itself has some scriptGL stuff too, han nehi had sorta a different style of doing stuff than my scripts do but i had to rewrite some of it to work with 1.40, he also has button and checkbox stuff done differently than mine
if you do look at vhudmover and feel like tinkering, see if you can get it to resize the Minimap with right click like the rest of the vhuds - that was one of the things that used to work in 1.3 that i never fixed and i know ur good w/code
Re: [ScriptGL] Bottom Print
Posted: Sat Jan 31, 2015 3:57 am
by Groove
preview of that config
do youtube tags not work ? what am i doing wrong rawr
Re: [ScriptGL] Bottom Print
Posted: Sat Jan 31, 2015 5:03 am
by DaJ4ck3L
have to take the s out of https://
ohhh yea that's pretty cool. not sure why i havent messed with sgl sooner.