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Re: New map; Calling Death666

Posted: Sun Jun 28, 2015 8:06 am
by perrinoia
Were they scripted differently, or just positioned in a weird way?

Re: New map; Calling Death666

Posted: Mon Jul 06, 2015 2:28 pm
by Erowid
Interesting addition
sshot0094.jpg

Re: New map; Calling Death666

Posted: Mon Jul 06, 2015 9:18 pm
by Fixious
Ghosting through the walls is pretty trippy. You can go through the tunnels, which are sideways of course.