THANK YOU DEATH 666
THANK YOU DEATH 666
The new maps have the server rockin again. I'm lovin it. thanks death for all the hard work you put in and the time you spent, for the rest of us to enjoy the server.
Re: THANK YOU DEATH 666
Yeah its nice to see maps that i've forgot about..Good ole days. Thanks D666
Re: THANK YOU DEATH 666
noticed a really neat classic ren map in rotation. Except it had a dusk sky instead of a night sky. Anyway it would be better if you put some sort of color markers inside the bases to let you know what level of the base you've spawned in.
If you want to pass the map my way I could have it done in an hour or less. Then I can upload and share so you can preview it.
good work though, keep it up. Maybe we can collaborate on some maps?
If you want to pass the map my way I could have it done in an hour or less. Then I can upload and share so you can preview it.
good work though, keep it up. Maybe we can collaborate on some maps?
<--Click here to subscribe to S_hift's youtube
Click here for full access to all my tribes downloads
Click here for full access to all my tribes downloads
Re: THANK YOU DEATH 666
YES, thanks for the maps. Some I've never even seen... Beats playing blastside so often! VERY NICE!
Re: THANK YOU DEATH 666
enjoying the new maps!
Re: THANK YOU DEATH 666
Which map was it can you describe it a little? I didn't change the sky on any of the maps except freezer which was imported onto a daylight map. If you can remember which one I could try to search for the original with the other sky. What exactly do you mean by color markers. Like color point lights?S_hift wrote:noticed a really neat classic ren map in rotation. Except it had a dusk sky instead of a night sky. Anyway it would be better if you put some sort of color markers inside the bases to let you know what level of the base you've spawned in.
If you want to pass the map my way I could have it done in an hour or less. Then I can upload and share so you can preview it.
good work though, keep it up. Maybe we can collaborate on some maps?
Feel free to mess around with them and show me what you meant.
http://www.mediafire.com/download/fpl2v ... 3_Maps.zip
Here are all of the map names. Note that these aren't all of the ctf maps on BR, but only the ones that were in some way changed with this update or new maps added. I will probably add more maps in the near future once I track down some good old ones and when I have the time. At that time I'll release a pack with every map BR has.
Some known bugs (already fixed, being fixed):
elevators not working on iceridge2, siegectf objectives still act like defend and destroy, power groups causing deployable port gen and solar panels to not function on various maps, closequarters being client side for some early versions of tribes 1.4
Code: Select all
2c
AbsoluteZero
AirRaid
Airstrike
Airwars
Airwarsxtreme
Angelsrain
AntHill_CTF
Armnhammer
Backtotheskies
Blastside2
Bleh
Bloodbath2
Blow
Box
Brood
Bullseye2
CakeWalk
CloseCombat102
Closequarters
Colossus
D_R_O_p_Z_O_N_E_2_0_0_5
DamnTarts
DeadlyTunnel
DemonGrounds
DesertFlats
Doughnut_of_Death
Dropzone_2
Elbonia
Flatlands
Freezer
Goreglobe
Greatwall
Halfpipe extreme
Halo
HerGhoastInTheFog
HouseoftheHolly
Hv-WOODSTOCKctf
Hvpointbarrow
IX_NabooHills
Iceridge2:Fixed elevators
Iphwn
JumpersPlace
King of the Hill
Kwsndome
Marytyr
OGLShazbot
OlympusMons
PMSVastLands
Phat planet
QuadControl
Rampart
RelayStation
Ridged Ice
Roadkill2
Run_the_Halfpipe
Scorn
SearchesEnd
Shooters_OnTheRocks
Siege_CTF
Silver_star
Snatch
SnypressCity
Spyder
StrongSauce
Suicide
TheValley
Tombstone
TrappedForce
TwoTowers
YugoStein