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Re: Project HD

Posted: Mon Feb 02, 2015 10:16 pm
by S_hift
yes it is. You probably like that octogon shit on the darker parts of the base. I do too.

Re: Project HD

Posted: Mon Feb 02, 2015 10:17 pm
by S_hift
btw can you post the skins that all the ammo and inventory stations use?

Re: Project HD

Posted: Tue Feb 03, 2015 12:41 am
by DaJ4ck3L
i think i fixed that drop ship bug in tribeshd. how they are all close together like that. forgot tho. think it had to do with the size that was written in the script.

Re: Project HD

Posted: Tue Feb 03, 2015 12:46 am
by Groove
what map is it?

Re: Project HD

Posted: Tue Feb 03, 2015 1:01 am
by DaJ4ck3L
i think they use that drop ship is on anthill. or no wait, it's not. idk what stock map uses that drop ship. in the legendz arena on our server you can vote the map BF-TrappedArena in the legendz arena. maps in the arena don't effect ctf, and only players in arena can vote on it.

forgot the name of the texture, but it needs to be edited in the script to whatever the stock texture used. i might have messed up on it when i first made all them variables.

Re: Project HD

Posted: Tue Feb 03, 2015 9:17 pm
by S_hift
i can fix it lol I'll also add variables for the dox maps when i get a chance. I don't think those are in there

Re: Project HD

Posted: Tue Feb 03, 2015 9:23 pm
by S_hift
just had an idea

you could also make the tiles of broadside bigger. The name is metal_ft also ft means floor texture(i would assume) and metal_wt or wt means wall texture.

Re: Project HD

Posted: Sun Feb 08, 2015 12:41 am
by DaJ4ck3L
did you ever fix it? and can i get an upload of just the drop ships?

Re: Project HD

Posted: Sun Feb 08, 2015 10:26 am
by S_hift
couldn't find the line. I need to figure out what the name of the shape is so I can find what its using then do a word find inside the script to change the faulty dimension.

I just took a break from working on it for now. Ran out of pot.