- CaveX.zip
- (7.68 KiB) Downloaded 117 times
[Map] CaveX
[Map] CaveX
Re: [Map] CaveX
Should have an option of another route, like an air ship that can carry others over the top, but love the map.
Re: [Map] CaveX
I don't think ghost pack will get you through the terrain anyway, but I don't know because I didn't try it.
Function whack_a_mole won't kill you instantly, though. You've got a few seconds to tunnel about.
Also, you can deploy a teleport. All of the random spawn points face the middle of the map, so if you place a teleport in the back of the cave, they'll have to turn around to see it, and even then you can probably hide it behind a rock.
I placed the rocks randomly, with a script, and mirrored them for the other team. They are on both the ceiling and the floor of the cave, so if you do manage to glitch and get a teleport up there, you can deploy it on a rock or something above the enemy base, and drop in before the terrain crushes you.
Function whack_a_mole won't kill you instantly, though. You've got a few seconds to tunnel about.
Also, you can deploy a teleport. All of the random spawn points face the middle of the map, so if you place a teleport in the back of the cave, they'll have to turn around to see it, and even then you can probably hide it behind a rock.
I placed the rocks randomly, with a script, and mirrored them for the other team. They are on both the ceiling and the floor of the cave, so if you do manage to glitch and get a teleport up there, you can deploy it on a rock or something above the enemy base, and drop in before the terrain crushes you.
Re: [Map] CaveX
You know, you could expand this and make this a great C&H map also with other areas.
Re: [Map] CaveX
Yeah, if I add 50 meters between the terrains, I get a lot of cool passageways... But I only wanted one for this map.
I'll make another map with the extra passageways, but not today or tomorrow. I'm working 16-17 hours per day, this weekend. I might start working on it after work on Monday.
I'll make another map with the extra passageways, but not today or tomorrow. I'm working 16-17 hours per day, this weekend. I might start working on it after work on Monday.
Re: [Map] CaveX
For those of you who are "collecting" my map pictures, here's the addition:
Get the rest here
"CaveXtreme"?
Maybe call it "CaveXtra" ?perrinoia wrote:I'll make another map with the extra passageways, I might start working on it after work on Monday.
"CaveXtreme"?
Re: [Map] CaveX
Well, the X was because the cave is kinda shaped like an X, but if there are multiple passageways, it won't be shaped like an X anymore.
Maybe Caverns or something like that.
Maybe Caverns or something like that.