[Map] CaveX

perrinoia
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[Map] CaveX

Post by perrinoia »

CaveX.zip
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This map has 2 terrains, cave style... So I think it might fit in the indoor CTF category... I forget how you weirdos categorized your maps. It also has code that crushes you to death if you find your way to the wrong side of either terrain...



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perrinoia
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Re: [Map] CaveX

Post by perrinoia »

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virus
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Re: [Map] CaveX

Post by virus »

I like it!
[NHOP]Virus
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Fixious
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Re: [Map] CaveX

Post by Fixious »

perrinoia wrote:
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But...my ghost pack....:(.
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KILROY
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Re: [Map] CaveX

Post by KILROY »

Should have an option of another route, like an air ship that can carry others over the top, but love the map.
perrinoia
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Re: [Map] CaveX

Post by perrinoia »

I don't think ghost pack will get you through the terrain anyway, but I don't know because I didn't try it.

Function whack_a_mole won't kill you instantly, though. You've got a few seconds to tunnel about.

Also, you can deploy a teleport. All of the random spawn points face the middle of the map, so if you place a teleport in the back of the cave, they'll have to turn around to see it, and even then you can probably hide it behind a rock.

I placed the rocks randomly, with a script, and mirrored them for the other team. They are on both the ceiling and the floor of the cave, so if you do manage to glitch and get a teleport up there, you can deploy it on a rock or something above the enemy base, and drop in before the terrain crushes you.
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KILROY
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Re: [Map] CaveX

Post by KILROY »

You know, you could expand this and make this a great C&H map also with other areas.
perrinoia
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Re: [Map] CaveX

Post by perrinoia »

Yeah, if I add 50 meters between the terrains, I get a lot of cool passageways... But I only wanted one for this map.

I'll make another map with the extra passageways, but not today or tomorrow. I'm working 16-17 hours per day, this weekend. I might start working on it after work on Monday.
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S']['U
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Re: [Map] CaveX

Post by S']['U »

For those of you who are "collecting" my map pictures, here's the addition:
CaveX.jpg
Get the rest here
perrinoia wrote:I'll make another map with the extra passageways, I might start working on it after work on Monday.
Maybe call it "CaveXtra" ? Image
"CaveXtreme"?Image
perrinoia
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Re: [Map] CaveX

Post by perrinoia »

Well, the X was because the cave is kinda shaped like an X, but if there are multiple passageways, it won't be shaped like an X anymore.

Maybe Caverns or something like that.
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