Map suggestions

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perrinoia
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Re: Map suggestions

Post by perrinoia »

I would give you ideas, but every time I think of one, I make it myself.
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Fixious
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Re: Map suggestions

Post by Fixious »

Any map with the Scarabrae base is a good map.
SpydeR.
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Re: Map suggestions

Post by SpydeR. »

Rollercoaster 3

Original Terrain
Night Mission
Gens in better locations
upgraded base but kept traditional RC bases
Middle obj
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AnniDv6
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Re: Map suggestions

Post by AnniDv6 »

Some of Shifts maps with no sky look really good honestly. Also people tend to not like the night maps and the snow terrain maps from what I've seen. The flags shouldn't be too open where someone can boost over and get it as soon as the map starts, but also not too easily defended to the point you basically have to ghost cap and then people cry.

I would really like to see some simplistic CTF maps where the majority of play is on the terrain and the base is not some crazy borg cube pieced together from 100 shapes. Think Raindance and Rollercoaster. The simpler the better.

Good luck :drinkz:
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DaRk
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Re: Map suggestions

Post by DaRk »

SpydeR. wrote:Rollercoaster 3

Original Terrain
Night Mission
Gens in better locations
upgraded base but kept traditional RC bases
Middle obj

There used to be a broadside map like this. Night, middle objective in the air, platform behind the base with invos and flight station. Was a fun map. Not sure if they called it broadside3 or broadside jacked. I tried looking for this map awhile back, but could not find it.
perrinoia
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Re: Map suggestions

Post by perrinoia »

Sounds like Blue Buddha.

There was an objective control switch in either team's base, so a player from each team would just sit there constantly touching the switch, and the objective would get claimed back and forth several times a second... It was very annoying.

There were teleports in the bottom of the base, which led to the objective... They were behind forcefields, so you had to own the objective to use them, but if you got into the teleport, then the other team touched the switch, you'd be trapped inside the forcefields.

Also, there was an indestructible mortar turret under the objective that would occasionally shit on players skiing across the terrain.
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Fixious
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Re: Map suggestions

Post by Fixious »

I think I remember that map. Was the objective on this wall in the middle?

http://i.imgur.com/duK6x6n.png
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DaRk
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Re: Map suggestions

Post by DaRk »

The objective I was taking about was in the air between the two bases.
perrinoia
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Re: Map suggestions

Post by perrinoia »

He means the tower switches...

Yes they were right there, in the middle of that screenshot.

The teleports were in the bottom entrance, where you'd expect to see inventory stations.

The objective base was floating in the middle of the map, high in the sky.

Download here:
Blue_Buddha.rar
Mission by Plasmatic.
(7.03 KiB) Downloaded 102 times
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