Just updated Labyrinth

perrinoia
Site Admin
Posts: 3732
Joined: Sun Jul 01, 2012 7:18 pm

Re: Just updated Labyrinth

Post by perrinoia »

Good idea, I'll implement that tonight, maybe.
Image
perrinoia
Site Admin
Posts: 3732
Joined: Sun Jul 01, 2012 7:18 pm

Re: Just updated Labyrinth

Post by perrinoia »

I just updated the map, again. :P

Code: Select all

// Airbase removed to prevent teleporting above the maze! (Replaced with mobile inventory pack) -perrinoia
function AirBasePack::deployshape(%player, %item)
{
  	Client::sendMessage(Player::getClient(%player), 1, "Don't go there, honey!~wLeftMissionArea.wav");
	return MobileInventoryPack::deployshape(%player, %item);
}
Image
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