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Re: Just updated Labyrinth

Posted: Mon May 01, 2017 5:57 am
by perrinoia
Good idea, I'll implement that tonight, maybe.

Re: Just updated Labyrinth

Posted: Mon May 01, 2017 8:54 am
by perrinoia
I just updated the map, again. :P

Code: Select all

// Airbase removed to prevent teleporting above the maze! (Replaced with mobile inventory pack) -perrinoia
function AirBasePack::deployshape(%player, %item)
{
  	Client::sendMessage(Player::getClient(%player), 1, "Don't go there, honey!~wLeftMissionArea.wav");
	return MobileInventoryPack::deployshape(%player, %item);
}