[Sky] [Textures] here New sky's

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BeCool
Posts: 55
Joined: Sat Aug 02, 2014 5:36 pm
Location: Germany

[Sky] [Textures] here New sky's

Post by BeCool »

Install:
Backup your Entitiesfolder
put the images in your
Tribes/Base/Entities folder

1)
sshot0010.jpg
sshot0112.jpg
sshot0015.jpg
sshot0016.jpg
Download ========> images.zip

2)
Pinky_3.png
sshot0004.jpg
sshot0234.jpg
Download ========> images.zip

3)
sshot0271.jpg
sshot0270.jpg
Download ========> lsky0.zip

Edit1:

4)
Image
Image
Image
Image
Download ========> nitesky0.zip
Last edited by BeCool on Sat Feb 27, 2021 4:59 pm, edited 2 times in total.
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User avatar
KILROY
Posts: 1315
Joined: Sat Apr 05, 2014 8:59 pm
Location: Texas

Re: [Sky] [Textures] here 3 New sky's

Post by KILROY »

Whoa....really nice! Good work bro! Thanks!
User avatar
BeCool
Posts: 55
Joined: Sat Aug 02, 2014 5:36 pm
Location: Germany

Re: [Sky] [Textures] here 3 New sky's

Post by BeCool »

KILROY wrote: Wed Feb 24, 2021 8:20 pm Whoa....really nice! Good work bro! Thanks!
THX Kilroy
^_^ more comes in next time ^_^
i think also an good idea is with this realistic skys to use
the rotation.dll , let the skys rotate, i use it and i like it now more.

Download ----->skyrotation.zip

Install simple:
put the skyrotation.dll in your Tribes/plugins/ folder
and add this line for controll the rotationspeed
$mj::skyrotationspeed = 0.003;
in autoexec.cs
this line you can change 0.3 0.4 0.8 whatever you want
i use really slow 0.003 so looks good for me.
The sky rotate not to fast for the eyes.
Have fun
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