Chem Class

User avatar
st0ned
Posts: 30
Joined: Wed Mar 06, 2013 9:05 am

Re: Chem Class

Post by st0ned »

Aswell do i
User avatar
Erowid
Site Admin
Posts: 684
Joined: Fri Dec 09, 2011 8:02 am
Location: Wisconsin
Contact:

Re: Chem Class

Post by Erowid »

Using Chem to sneak into the enemy base and kill a flag turtle or take out the gens is fine, but recently there have been people d sniping in Chem which is fucking lame
__________________________________
____________________________________________________
Image
Image
Image
Image


Image
perrinoia
Site Admin
Posts: 3732
Joined: Sun Jul 01, 2012 7:18 pm

Re: Chem Class

Post by perrinoia »

Recently? It's been going on since... How old is Blue now?
Image
User avatar
Shadow
Posts: 6
Joined: Mon Feb 08, 2016 4:55 pm

Re: Chem Class

Post by Shadow »

I think chem invisibility should be somehow connected to chem pack.. Using energy pack and invi is just annoying. Same goes for necro invi, should only work with ghostpack.
perrinoia
Site Admin
Posts: 3732
Joined: Sun Jul 01, 2012 7:18 pm

Re: Chem Class

Post by perrinoia »

Phase shifter, too. But since phase shifter doesn't activate/deactivate like chameleon and ghost pack, it should make you invisible for a fixed amount of time.

But then we need to give necromancer and chameleon new beacon abilities.
Image
User avatar
LUNCHBOX
Posts: 94
Joined: Sat Feb 23, 2013 12:49 pm
Location: Vancouver BC
Contact:

Re: Chem Class

Post by LUNCHBOX »

Please re-enable the invis for chameleon armor!!

I'm sorry you could not defend against me.
perrinoia
Site Admin
Posts: 3732
Joined: Sun Jul 01, 2012 7:18 pm

Re: Chem Class

Post by perrinoia »

My count is 1 for invisibility, and everyone else against.

If we decide to restore invisibility, which I don't think we should:

I think chameleon should have laser rifle instead of sniper rifle.
Invisibility should be linked to chameleon pack, so you switch friend or foe indicator, jam sensors, and turn invisible all at the same time, but when you run out of energy, the pack shuts off. And it shouldn't auto-restart, unless we remove those annoying team messages.
Chameleon beacon should deploy a target beacon, which if still active after 15 seconds, should call an airstrike, periodically, until disabled.
Image
perrinoia
Site Admin
Posts: 3732
Joined: Sun Jul 01, 2012 7:18 pm

Re: Chem Class

Post by perrinoia »

I wish there was an update with software invisibility, plugin validation, and unique identifiers for banning fish.
Image
Post Reply