Just updated Labyrinth
Re: Just updated Labyrinth
I just updated the map, again.
Code: Select all
// Airbase removed to prevent teleporting above the maze! (Replaced with mobile inventory pack) -perrinoia
function AirBasePack::deployshape(%player, %item)
{
Client::sendMessage(Player::getClient(%player), 1, "Don't go there, honey!~wLeftMissionArea.wav");
return MobileInventoryPack::deployshape(%player, %item);
}